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Found 11 results from your query
Violence
Release Dates & Platforms:
  • Nintendo 3DS - 24/08/2015
  • Nintendo Switch - 28/06/2019

Advice for consumers

Contains frequent mild violence

Brief outline of the game

Collect materials to build weapons and defences as you explore the environment.

Content specific issues

Gameplay is based around collecting materials - cutting down trees and mining to build houses to protect you from hordes of zombies at night. During the day you can also be attacked by small green blobs. All violence in the game is non-realistic although there are some blood effects and characters break up when killed. Also the characters are borderline non-detailed.

Violence
Release Dates & Platforms:
  • Nintendo Wii U - 01/06/2015

Advice for consumers

Contains frequent mild violence

Brief outline of the game

Collect materials to build weapons and defences as you explore the environment.

Content specific issues

Gameplay is based around collecting materials - cutting down trees and mining to build houses to protect you from hordes of zombies at night. During the day you can also be attacked by small green blobs. All violence in the game is non-realistic although there are some blood effects and characters break up when killed. Also the characters are borderline non-detailed.

Violence
Release Dates & Platforms:
  • Xbox One - 05/11/2014

Advice for consumers

Contains frequent mild violence

Brief outline of the game

Collect materials to build weapons and defences as you explore the environment.

Content specific issues

Gameplay is based around collecting materials - cutting down trees and mining to build houses to protect you from hordes of zombies at night. During the day you can also be attacked by small green blobs. All violence in the game is non-realistic although there are some blood effects and characters break up when killed. Also the characters are borderline non-detailed.

Violence
Release Dates & Platforms:
  • PlayStation 4 - 05/11/2014
  • Stadia - 29/01/2021

Advice for consumers

Contains frequent mild violence

Brief outline of the game

Collect materials to build weapons and defences as you explore the environment.

Content specific issues

Gameplay is based around collecting materials - cutting down trees and mining to build houses to protect you from hordes of zombies at night. During the day you can also be attacked by small green blobs. All violence in the game is non-realistic although there are some blood effects and characters break up when killed. Also the characters are borderline non-detailed.

Violence
Release Dates & Platforms:
  • Xbox One - 19/09/2014

Advice for consumers

Contains frequent mild violence

Brief outline of the game

Collect materials to build weapons and defences as you explore the environment.

Content specific issues

Gameplay is based around collecting materials - cutting down trees and mining to build houses to protect you from hordes of zombies at night. During the day you can also be attacked by small green blobs. All violence in the game is non-realistic although there are some blood effects and characters break up when killed. Also the characters are borderline non-detailed.

Violence
Release Dates & Platforms:
  • PlayStation 4 - 19/09/2014

Advice for consumers

Contains frequent mild violence

Brief outline of the game

Collect materials to build weapons and defences as you explore the environment.

Content specific issues

Gameplay is based around collecting materials - cutting down trees and mining to build houses to protect you from hordes of zombies at night. During the day you can also be attacked by small green blobs. All violence in the game is non-realistic although there are some blood effects and characters break up when killed. Also the characters are borderline non-detailed.

Violence
Release Dates & Platforms:
  • PlayStation Vita - 25/11/2013

Advice for consumers

Contains frequent mild violence

Brief outline of the game

Collect materials to build weapons and defences as you explore the environment.

Content specific issues

Gameplay is based around collecting materials - cutting down trees and mining to build houses to protect you from hordes of zombies at night. During the day you can also be attacked by small green blobs. All violence in the game is non-realistic although there are some blood effects and characters break up when killed. Also the characters are borderline non-detailed.

Violence
Release Dates & Platforms:
  • Playstation 3 - 30/06/2013

Advice for consumers

Contains frequent mild violence

Brief outline of the game

Collect materials to build weapons and defences as you explore the environment.

Content specific issues

Gameplay is based around collecting materials - cutting down trees and mining to build houses to protect you from hordes of zombies at night. During the day you can also be attacked by small green blobs. All violence in the game is non-realistic although there are some blood effects and characters break up when killed. Also the characters are borderline non-detailed.

Violence
Release Dates & Platforms:
  • XBox 360 - 30/06/2013

Advice for consumers

Contains frequent mild violence

Brief outline of the game

Collect materials to build weapons and defences as you explore the environment.

Content specific issues

Gameplay is based around collecting materials - cutting down trees and mining to build houses to protect you from hordes of zombies at night. During the day you can also be attacked by small green blobs. All violence in the game is non-realistic although there are some blood effects and characters break up when killed. Also the characters are borderline non-detailed.

Violence
Release Dates & Platforms:
  • XBox 360 - 05/03/2013

Advice for consumers

Contains frequent mild violence

Brief outline of the game

Collect materials to build weapons and defences as you explore the environment.

Content specific issues

Gameplay is based around collecting materials - cutting down trees and mining to build houses to protect you from hordes of zombies at night. During the day you can also be attacked by small green blobs. All violence in the game is non-realistic although there are some blood effects and characters break up when killed. Also the characters are borderline non-detailed.