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Violence
Release Dates & Platforms:
  • PlayStation 4 - 31/03/2018

Advice for consumers

This game was rated PEGI 7 because it contains violence that lacks any apparent harm or injury to fantasy or mythical beings and creatures and non-realistic looking violence towards characters which although human are not very detailed.

Brief outline of the game

A fast paced 2D dungeon crawler where you assume the role of a powerful wizard on their quest for fame and glory.

Content specific issues

The characters in this game are heavily pixelated. The game is filled with fantasy characters. The only human you’ll encounter is your own character and the shop keepers. Although the shop keepers cannot be attacked. Enemies flinch when hit by your spells, displaying the number of hit points lost by your attacks. When defeated, they disappear and leave behind some money. The council member bosses show an animation when defeated. They don’t die, but transport to a safe place, outside of the arena. They show no indication of pain or suffering. Your own character, when defeated falls to its knees. You’re warped back to the city to stock up on new spells and items, ready to re-try the trial.

Violence
Release Dates & Platforms:
  • Xbox One - 30/03/2018

Advice for consumers

This game was rated PEGI 7 because it contains violence that lacks any apparent harm or injury to fantasy or mythical beings and creatures and non-realistic looking violence towards characters which although human are not very detailed.

Brief outline of the game

A fast paced 2D dungeon crawler where you assume the role of a powerful wizard on their quest for fame and glory.

Content specific issues

The characters in this game are heavily pixelated. The game is filled with fantasy characters. The only human you’ll encounter is your own character and the shop keepers. Although the shop keepers cannot be attacked. Enemies flinch when hit by your spells, displaying the number of hit points lost by your attacks. When defeated, they disappear and leave behind some money. The council member bosses show an animation when defeated. They don’t die, but transport to a safe place, outside of the arena. They show no indication of pain or suffering. Your own character, when defeated falls to its knees. You’re warped back to the city to stock up on new spells and items, ready to re-try the trial.