Brawlhalla
Ubisoft EMEA![Violence](https://rating.pegi.info/assets/images/games/category_threshold_icons/violence.png)
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PlayStation 4 - 14/07/2017
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Nintendo Switch - 25/09/2018
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Xbox One - 25/09/2018
Advice for consumers
This game has been rated PEGI 7 because of depictions of non-realistic violence set in a child-friendly setting or context. Not suitable for persons under 7 years of age.
Brief outline of the game
Brawlhalla is a multiplayer battle game in a cartoony and fantastical setting. Action takes place on platforms seen from a distant 2-d perspective. The goal is to knock an opponent off the platforms and out of bounds. This can be accomplished by applying damage on foes. The more damage they sustain the more likely it becomes players will land a critical hit that sends enemies hurdling off screen.
Content specific issues
Violence consists of kicks, punches and the use of some weapons. There is no blood or visible injury. The character’s reactions to the violence are over exaggerated with bright flashes and smoke effects on impact. A character can appear worn down when it’s health bar is low but the violence is never up close or severe.
Brawlhalla
Ubisoft EMEA![Violence](https://rating.pegi.info/assets/images/games/category_threshold_icons/violence.png)
-
PC - 17/09/2016
Advice for consumers
This game has been rated PEGI 7 because of depictions of non-realistic violence set in a child-friendly setting or context.
Brief outline of the game
Brawlhalla is a multiplayer battle game in a cartoony and fantastical setting. Action takes place on platforms seen from a distant 2-d perspective. The goal is to knock an opponent off the platforms and out of bounds. This can be accomplished by applying damage on foes. The more damage they sustain the more likely it becomes players will land a critical hit that sends enemies hurdling off screen.
Content specific issues
Violence consists of kicks, punches and the use of some weapons. There is no blood or visible injury. The character’s reactions to the violence are over exaggerated with bright flashes and smoke effects on impact. A character can appear worn down when it’s health bar is low but the violence is never up close or severe.