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Violence
Bad Language
Horror
Release Dates & Platforms:
  • PlayStation 4 - 28/07/2023
  • PlayStation 5 - 29/07/2023
  • Nintendo Switch - 26/04/2024

Advice for consumers

This game has received a PEGI 12 because it features moderate violence, moderate horror, and use of bad language. Not suitable for persons under 12 years of age.

Brief outline of the game

Adventure puzzle game in which players take on the role of a 13-year-old girl who is trying to find her missing younger cousin.

Content specific issues

This game features scenes of moderate violence towards both fantasy characters and human characters. Violence against monsters is sometimes realistic, such as when a monster is seen being electrocuted and falling backwards over a balcony. Violence towards human characters is largely unrealistic, with damage shown by a reduction in health bars and red appearing around the screen edge. However, there are a couple of moments of more realistic violence, of a minor nature, as a girl is kidnapped by a monster and then seen tied up and dangling. The game has a scary and tense atmosphere, as the player's character is chased around a dark building by monsters. There is use of the word 'goddamn'.

Other issues

The game deals with the theme of childhood bullying.

Violence
Bad Language
Horror
Release Dates & Platforms:
  • Stadia - 19/11/2019
  • PC - 06/07/2023

Advice for consumers

This game was rated PEGI 12 for moderate violence, occasional bad language and scenes of a horrific nature which younger players may find disturbing. Not Suitable for persons under 12 years of age.

Brief outline of the game

GYLT is a puzzle-adventure game that combines exploration and environmental puzzles with an underlying narrative. You play as Sally, a 13-year-old girl trying to find her missing younger cousin, Emily. Sally must be brave as she grapples with the repercussions of her own bullying in order to save her younger cousin.

Content specific issues

Game features frequent scenes of violence towards both fantasy characters and human characters. Violence towards human characters is mostly non-realistic with red appearing around the screen and health bar depleting. The girl also yells with the hits. When she dies, the whole screen goes pink and she either freezes or falls to a sitting position and the game restarts. There are a couple of scenes of minor realistic violence towards one of the girls. She is kidnapped by a giant monster and she is also seen dangling from a balcony, tied up in film strip. Violence against the monsters can be realistic although the majority is non-realistic. One particular scene shows a monster being electrocuted and you see the bolts of electricity pass through its body, after which an explosion occurs and the force throws the monster over the balcony and lands on the ground. You also use a beam of torchlight against giant eyeballs which burst and disintegrate with the attack. The whole game has a scary and tense atmosphere as you sneak around a dark school building with just a torch for protection and get chased and attacked by monsters. One scene shows a room full of TV’s with static on the screens and a monster running towards the front of the screen, it then bursts out of all the screens and the room goes dark. Game also contains the use of the word “goddamn”

Other issues

There is a general theme of bullying in the game as the younger cousin experienced it at school and as you go through the game, you find journal entries describing some of it, for example other children telling her to get lost which made her cry.